Rival Run Snake

Three autonomous snakes patrol the board. Contact with any rival ends the run.

Pace
Fast
Board
18 × 11
Useful for
Reading several moving routes

Rival Run snake

Play Rival Run

The first move requests fullscreen. Swipe on mobile or use arrow keys and WASD on desktop.

Head reactions Game sounds
Score0
Best0
3 rivals roaming Steady
Swipe to steerRestart and pause stay above the board
Rival Run 182 ms Red ball: 1 point · 1 growth
Choose a gameEvery mode keeps the same expressive snake and arcade feedback.

Choose a direction to begin.

Predicting intersections

Classic danger comes from your own tail. Rival Run adds three independent bodies that keep changing the safe lanes.

FastStarting pace
18 × 11Board size
ExtremeDifficulty
Predicting intersectionsMain skill

Rules for this mode

  1. Three rival snakes move on every game step.
  2. Touching any rival body ends the run.
  3. A rival head reaching your body also ends the run.
  4. Walls, your tail, normal red ball, and timed bonus black ball still work normally.

Three useful decisions

  1. Scan every rival head before crossing a lane.
  2. Keep two exits whenever possible.
  3. Wait for a patrol to pass instead of forcing a red ball.

Opening plan

Watch the rivals for a few moves before crossing a busy lane. Keep the centre available so one patrol cannot seal your only exit.

Common mistake

Tracking only the closest rival while another snake enters the route two turns later.

Use three runs for one change

Use the first run to learn the board. Repeat the same opening on the second run. On the third, change only the turn that caused the previous loss. This makes it easier to tell whether the problem was the route or the input.